|This is the article on the first Yin in the Shang Dynasty. If you are looking for the article on the second Yin, see Yin.|
Very Easy: 18000 Strings of Cash
Easy: 12000 Strings of Cash
Normal: 12000 Strings of Cash
Hard: 12000 Strings of Cash
Very Hard: 9600 Strings of Cash
Yin is a mission found in Emperor: Rise of the Middle Kingdom.
Many generations have passed since your illustrious ancestor bravely defended the walls of Zhengzhou against the ruthless Xiongnu. Now, however, the supply of copper at Zhengzhou, so crucial for bronze casting, has been exhausted. Pang Geng, the new king, has thus decreed that the capital be relocated. After much searching, royal geomancers finally found a suitable location, and it shall be known as Yin.
Fish the river, grow millet, wheat and mulberry, and scour the hills for copper. Unfortunately, the area's clay is unsuited kiln firing, creating a need to acquire both clay and ceramics through trade. Set aside a portion of the city for the elite class, who will doubtless appreciate luxurious silk, appetizing food and acrobats. Decorative statues and wayside pavilions can now add a touch of beauty and grace to the city. Do not forget to develop a strong military arm, as not all cities bow to the Shang king. Paying heed to others' demands may appease them in the short term, but what does it say of the might of you city?
- Population of 1500
- 40 people in Lavish Siheyuan or better
- Produce 10 bronzeware vessels in one year
- 1100 people in Elegant Dwelling or better
In this mission, you will begin to set up a brand new capital city from scratch. Be warned: you will return to this city at the end of the campaign to build a monument, so it's important that you construct the city correctly. If your city is built badly in this mission, you may not be able to fit in the large monument later.
When you start the mission, you'll already have a trade route open with the city of Zhengzhou. However, they won't be selling or purchasing anything that will make you a lot of money, although they will buy some bronze. Since ceramics must be imported directly, it may be wise to import this commodity from multiple trade partners to ensure a stable supply in the city. Unfortunately, you'll need to send diplomatic requests to find out what other cities are looking to purchase, as requests come pretty late into the mission and won't boost favour enough to open a trade route. By sending the requests, you'll find that several cities will purchase bronzeware and silk from your city: Bo will also purchase Carved Jade, but you'll have to import Jade from one of the two cities that sell this commodity.
Since clay must be imported from a trade partner as well, you will probably find it quite difficult to reach the bronzeware goal in the early years, especially as the bronze that the Bronzeware Makers need is also required by Weaponsmiths to fashion weapons for the military. It is important to develop the military arm first, as there are some invasions and there is also a request for troops early when you return here. Therefore, prioritising the military should be done, as the bronzeware goal will probably be reached once your forces are fully staffed.
Remember that you need a lot of people in Elegant Dwellings: don't forget that you need three food types and ceramics to be able to improve the housing to the required level. Luckily, you won't need to import a food type here, since you can grow Millet and Wheat already, as well as place Fishing Quays along the coast line. If you are having trouble in making money from exporting silk, consider placing some Tax Offices in your housing blocks: don't forget that these need Wood to function properly.
You should not have much difficulty reaching the population and housing goals: the most likely delay will be the bronzeware goal. Don't forget that the Nomad Camps will probably invade you late into the mission, so ensure the military has been developed. Walls and Towers will help in defending your city from the enemy. Once you've met all the requirements, the mission should complete.